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Game Development

Glassbound - 3D Adventure Game

Developed a 3D adventure game in Unity featuring a pirate-themed world.

Collaboration with: Miro Rava, Sam Hufkens
Glassbound gameplay screenshot featuring a pirate on a ship deck

Overview

Glassbound is a 3D adventure game set in a pirate-themed world, developed using Unity. The game features various mechanics including first-person player control, combat systems, NPC interactions, and puzzle-solving elements.

Approaches

Player Control System

Implemented smooth first-person movement and camera controls.

Combat Mechanics

Developed engaging combat system with various weapons and abilities.

NPC Interactions

Created dialogue system and NPC behavior patterns.

Puzzle Elements

Designed and implemented various puzzle mechanics.

Results

  • Successfully implemented core game mechanics
  • Created engaging game world
  • Developed smooth player controls
  • Implemented various game features

Technical Details

  • Used Unity for game development
  • Implemented custom C# scripts
  • Created 3D models and animations
  • Developed game systems and mechanics

Game Gallery

Glassbound Screenshot 1Glassbound Screenshot 2Glassbound Screenshot 3Glassbound Screenshot 4Glassbound Screenshot 5Glassbound Screenshot 6Glassbound Screenshot 7Glassbound Screenshot 8

Technologies Used

UnityC#BlenderGitLab